University of Texas at Dallas (May 2025)
An assembly workflow that uses Universal Scene Description (USD) to manage assemblies, including USD layer structure for set dressing as well as assembly handling across all disciplines in a shot context.
For any given asset, this tool automates the creation of a turntable within both modeling and surfacing (with rendering done in Arnold) for easy look dev.
Tracks all assets and shots within the project, allowing user to view details about each, re-publish, change version, and more.
A tool that allows a Maya user to stack selected objects in any order and at a specified height and separation. A user can also choose to give an XML file with position information that will move each stack to its specified position.
Github Repo