Programming Projects | Games and Animation

August 2022 - Present

bad-timing

UTD Animation Lab | Lead Technical Director

Animation Lab is a course offered at UTD where a student team creates an animated short over the course of two semesters. My job as technical director is to maintain the pipeline and develop tools for the artists. One major tool I have worked on is automating an assembly pipeline that uses Universal Scene Description (USD).

Maya
PyQt
ShotGrid
Unreal 5

November 2022

spiderman

Spider-Man Circuit Board Mini Game Remake

A remake of the circuit board mini game from the video game Spider-Man. This game was a solo programming project created in Unity 2D, and all art was drawn using Procreate.

Github Repo
Unity
C#
Procreate

September 2022

fleabag

SGDA 40-Hour Game Jam | Fleabag

A 2D arcade-style game created for the Student Game Developer Association's Fall 40-Hour Game Jam, where the theme was "One's Trash is Another's Treasure." I worked as the main programmer on a team of six, in which I programmed the UI, player behavior, and more.

itch.io Github Repo
Unity
C#

Spring 2022

maya-stacker-tool

Maya Object Stacker Tool

A tool that allows a Maya user to stack selected objects in any order and at a specified height and separation. A user can also choose to give an XML file with position information that will move each stack to its specified position.

Github Repo
Maya
PyQt

March 2022

revenge-of-the-roombas

SGDA Arcade Jam | Revenge of the Roombas

A 3D arcade-style game created in Unity for the Student Game Developer Assocation's Arcade Jam. I worked as one of the programmers on a team of five, in which I proogrammed the UI and helped write the roomba enemy AI.

itch.io Github Repo
Unity
C#

Art and Design Projects

August 2023

forest-env-render

Bookworm Virtual Environment

A realistic virtual environment of a desk piled with books, with all assets modeled in Maya, textured in Substance Painter, and rendered in Unreal 5.

Unreal 5
Maya
Substance
Procreate

July 2023

forest-env-render

Stylized Forest Virtual Environment

A virtual environment of a forest, featuring hand-painted textures using Procreate and Photoshop as well as stylized textures created in Substance Painter, rendered in Unreal 5.

Unreal 5
Maya
Substance
Procreate
Photoshop